Overpowered Wizard

Chapter 189: B2: C89: Pre-Grimrock Hype



Let’s go! Zarian cheered inwardly.

Four from Morph:

<No Hard Walls (Uncommon): Why is there a wall in your way? Cast this spell and melt it down to something close to water. The weaker and less magical the wall, the easier it is to melt into water. Scales with Mysticism.>

<Water to Slime (Rare): Water is a part of life. Without it, most weaklings would die. So let’s turn water to slime. Why? Why not? Besides, the slime can come with a single unique feature. It can be sticky, slippery, acidic, rubbery, conducive, inflammatory, or whatever depending on if it’s possible. Who knew slime can be so malleable? Scales with Mysticism.>

<Animate The Thing (Epic): Here’s the thing. You know, the thing? Well, this thing is a thing. And it does what things do, which is the usual. But it can be more than just a thing. All you have to do is animate the thing. Once that happens, the thing might do other things. It could do better things if it’s high in quality or super, super big. You can only animate one thing that’s mostly a thing that can’t do many things, and the aura cost is high, but that animated thing will be The Thing. Scales with Wonder.>

<Bad Polymorph (Legendary): If you had gotten a standard grimoire that could use standard spells, this wouldn’t be a bad spell. But you got a weird grimoire, so this polymorph spell will always come out badly. The overall badness depends on the situation and the cosmic laws that dictate a possibility for absolute and catastrophic outcomes. Then again, maybe you want the worst polymorph outcome possible. If that wasn’t bad enough, the aura cost is vast. Scales with Mysticism and Wonder.>

Three from Gator:

<Hell Gator Quake (Epic): With the Dreadnought Hell Gator summoned and in play, use this spell to enhance its next slamming attack and produce a widespread earthquake. The resulting fissures and breaks might even come with hell flames spitting out from below. The aura cost is extremely high. Scales with Wonder.>

<Hell Gator Crush (Epic): After the Hell Gator Quake, use this spell to enhance the Dreadnought Hell Gator’s next grappling move. Make sure to move out of the way, because whatever gets caught in the gator’s crushing hold isn’t likely to survive. The aura cost is extremely high. Scales with Wonder.>

<Hellish Breath (Legendary): After the Hell Gator Crush, this spell will lead to one of the most destructive attacks in the entire grimoire. The Dreadnought Hell Gator will draw in a deep, deep breath before exhaling a hellish torrent of pure and utter destruction that would melt and obliterate whatever is in its way. Most, if not all things, will die if caught in this spell’s path. The aura cost is so ridiculously extreme, it could be crippling for most wizards. Scales with Wonder and Mysticism.>

Three from Black:

<Torturous Lightning (Epic): Shoot torturous lightning that delivers pure pain without dealing damage. The pain can be so enormous, it can override abilities that deal with pain tolerance. Scales with Mysticism.>

<Graven Glacial Tomb (Epic): Turn a recently deceased enemy into a monument of glacial death. The grayish and death-based ice can affect other enemies with mystical frost that slows them down. If they get iced over completely, their life energy will be endangered. Scales partially with Wonder and Mysticism.>

<Arcane Artillery Platform (Legendary): Spell out an arcane platform of runes and condensed aura. Draw elemental forces into slots on your platform and shoot them like artillery rounds. The amount of slots you have depends on how much aura you pay on top of the extremely vast initial cost. The aura cost is high to maintain the platform. There’s a day-long cooldown once the platform dissipates. Scales with Willpower, Wonder, and Mysticism.>

Three from Voidling:

<Void Madness (Rare): Cast this spell while using other void abilities to increase the likelihood of enemies suffering from long-lasting void madness. They might lose their minds or have a harder time using their skills. Scales with Wonder.>

<Void Acid (Epic): This spell will eat away at an enemy and send their consumed parts into the void. There is no pain. Just an increasing sense of loss and emptiness. If they aren’t able to stop it in time, all of their body will melt into the void and be gone forever. The aura cost is high. Scales with Wonder.>

<Minor Void Portal (Legendary): Once a week, create a portal that leads directly into the void. Beware of what goes in or comes out. The aura cost is titanic to summon and vast to maintain Scales with Wonder.>

At long last, Zarian acknowledged all the hard studying and patience of the past two months. The grind had turned out enormous, even with their study-enhancing abilities and the intellectual boost from free evil +4.

Some of these spells should’ve taken years for wizards to learn. Maybe even decades.

But Zarian and Para had crunched the time down to two months. There were still some incredibly hard spells waiting for them in the future.

Voidling had one spell that seemed as impossible as the gravity spell. Black had the gravity spell and another seemingly impossible spell.

Gator’s folktale-style spells had exploded in complexity and grew into sprawling epics that Zarian and/or Para had to remember perfectly to reach the next part of the lengthening combo spell.

Morph’s four spells came out the easiest even though they were the strangest.

Morph’s catalog of spells were a broken, haphazardly written, and utter messes. Para not only had to mother the grimoire, she had to connect the discordant pieces and scraps together while learning the spells.

Somehow, Para related to Morph better than Zarian and figured out how to learn the messy spells. The results spoke for themselves.

I have so many spells! Zarian felt like a little kid on Christmas day. I have so many options of how to play wizard!

Zarian looked at all twenty-four spells with some slight adjustments to their arrangement. Voidling came first before Black, Gator, and lastly Morph.

Spells: Void Authority (Epic), Void Layer (Legendary), Void Waltz (Legendary), Void Shout (Legendary), Void Madness (Rare), Void Acid (Epic), Minor Void Portal (Legendary), Bloody Lifesteal (Uncommon), Deploy Expert Skeletons (Epic), Black Fire (Rare), Torturous Lightning (Epic), Graven Glacial Tomb (Epic), Arcane Artillery Platform (Legendary), Quagmire Pit (Uncommon), Dread Mire Bite (Rare), Dread Mire Bellow (Epic), Dreadnought Hell Gator (Legendary), Hell Gator Quake (Epic), Hell Gator Crush (Epic), Hellish Breath (Legendary), No Hard Walls (Uncommon), Water to Slime (Rare), Animate The Thing (Epic), Bad Polymorph (Legendary) ℞ÃNȰBЁŠ

Zarian’s enthusiasm dimmed a little when he noticed he still lacked direct damaging abilities. His Arcane Artillery Platform spell facilitated a way for Zarian to strike directly once a day, but other than that, none of his spells were point, click, and die spells.

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He had spells that drained life energy from their victims. He even had a torture spell. But those would still act with indirect means to kill someone.

Twenty-four spells in total. And none of them deal damage directly without some setup. Is this the great joke about my wizard path? Without Overwhelming Darkness, I have to find creative ways to kill people?

Granted, he was so uber powerful and ridiculous, he could snuff someone’s life with a solidified press of his aura. He could invade someone’s profile, block their skills, and consume knowledge from their minds, leaving them mostly lame.

Or he could let Para do that aura invasion stuff.

She was better at being an aura devourer and profile destroyer once she could get her hooks in and dominate. He was better at bending the elements, solidifying his aura, and empowering himself and his friends with Aura Mastery.

You know what? All this sets me up as a scarily effective support wizard to a party of badass adventurers, Zarian realized. In the end, I’m kind of like Gilbert, and I didn’t even realize it.

He would need to get drunk before he would admit that to Gilbert. Knowing that guy, Gilbert would hold on to it and use it to thump Zarian over the head with his holier-than-thou attitude.

Is it the people around us who help us define our personhood, regardless of their faults? This is the basis of what I thought made me who I want to be. Should I question that? Should I tear it down and start anew? Para asked via mind.

Yes, question, but don’t take what you have for granted, Zarian thought in answer. I like people. Maybe others don’t, but I do. Some people are assholes. But the ones who aren’t can be really awesome and helpful. So don’t throw that away.

Thank you, Para said. You should finish up, by the way. Everyone is waiting for you now.

Well, could they blame him? He had a lot to look over.

At least he finished with his skill advancements and spells. The next things were small matters. He had a new Level 0 skill.

<Shredded Grimoire of Battlefield Destruction (Level 0): This grimoire is too torn and ripped to learn spells from. But you can still attempt to read its pages and take bits and pieces from what had once been. Perhaps you can apply what you gain to other grimoires.>

Zarian didn’t blame Para for getting a little overeager when she’d devoured the mind and knowledge of the Destruction Wizard. She’d gone as far as copying his destructive grimoire into Zarian’s profile, which had led to this Level 0 skill.

It was practically useless except for serving as extra study material with a ton of holes in it.

The most unfortunate part was the considerable aura drain from having a broken Level 0 grimoire in his profile. It was a gas guzzling thing, burning through Zarian’s aura for no clear reason other than for existing in his profile, like a cancerous tumor.

Zarian and Para had attempted to get rid of it, but couldn’t.

It was stuck there. Like a tumor.

I apologize, Para said via mind. I shouldn’t have done that. But we’ve never copied a grimoire before, and so far, Level 0 skills have been great boons. Whatever aura inefficiency they cause has been little trouble. Clearly, that isn’t the case with all Level 0 skills.

Zarian took his time to answer. Honestly, consider it a lesson learned. I’ve mentioned before how I wanted to avoid getting too many Level 0 skills, and now we get to see what happens when we think we can copy whatever we want. Let’s be more choosy next time.

Para gave him an impression of deep sorrow and sadness.

Zarian sent an impression of him hugging her and giving her head pats. He tried to withhold himself from doing it where the others could see in case Para wanted to keep her issues to herself right now.

At the very least, Zarian knew how they could deal with the cancerous skill and flip a negative into a positive. But that was for later.

He did a quick scan of his natural growth and saw he’d earned 40 stat points from sheer effort. He called out to the others to share his natural stat growth and hear about theirs.

The biggest reason they’d withheld their reviews was to help promote growth through effort and training. This was especially important with achievements, since they needed to be opened before they dished out their rewards.

Naomi had earned a little less than 30 extra stats.

Bianca had earned 50 extra stats.

Gilbert had earned about 90 extra stats.

And Hannah had leveled up twice, from 84 to 86, and earned a whopping 110 extra stats. If that wasn’t incredible enough, she also had a new trait, Aura Mechanic.

Her struggles and efforts from the past two months, especially when she placed herself in situations most crafters would’ve avoided, were well rewarded.n/ô/vel/b//jn dot c//om

Naomi didn’t hide the look of disappointment that struck her. Two months of work hadn’t produced as much as Naomi would’ve preferred.

To be fair to the others, they didn’t have her and Zarian’s immense OP-ness. Or that was how Zarian thought of it until Bianca opened her mouth and mentioned something hugely important. And stupidly OP.

“I leveled up from 79 to 80 and I’m free good +6 now,” said the legendary Light Princess.

Everyone, even the envious Naomi, celebrated for Bianca and Hannah.

Naomi couldn’t get too mad. Zarian had overheard she’d gotten a trait upgrade from her achievements. Bianca had gotten the same.

The spiders danced and waved their little wizard hats around. Gilbert busted out some strong beers. Naomi grabbed one and downed it fast.

The hype was real. They had a lot of workshopping and theorizing to do to figure out how everyone could best serve the team and each other.

Before that, Zarian turned his attention to his traits to decide which one to upgrade.

I think it’s time to push my overpowered nature even further, Zarian thought.

He selected the Overpower trait.

<Restricted!>

Oh, that’s disappointing. Hm. Okay, let’s try this. He chose his first trait, Dark Affinity.

<Restricted!>

Wow! What the heck! What should I choose then? Zarian pondered for a bit before picking one of his most helpful abilities, Aura Channel.

<Your trait has advanced! From Aura Channel (Rare) to Aura Magnificence (Epic)!>

<Aura Magnificence (Epic): Your channeling of aura into skills, spells, enchantments, and other magical elements is magnificent. Anything with extreme or high costs to your aura gets reduced and made easier to pay. Disruptive powers will find an epic challenge against you and your aura prowess.>

You know what? That’s awesome. That’s hella awesome.

The Level 0 cancer skill was less of an issue now. They could bear that minor mishap until it was time to make their skill section more refined, more efficient.

Zarian chuckled. He threw himself into the air and flexed his magic to float around like an astronaut. He checked his origins.

It’s there.

He had Wizard Hunter in his origins now.

He still had no idea what the titles meant when added to his origins. The Star System made no mention of them, and Zarian wasn’t going to beg or force an answer.

Maybe it’s attached to our Feats of Adventure? I’ll ask Ruvaria about it later.

With his review finished, he joined the others for a fun and critical brainstorm session to meta-game their places in the party.

As they did so, Zarian jotted down notes by hand with some inked quill and paper. He put together journal entries for the other profiles with his own thoughts.

He liked what he was hearing as everybody theorized. A big grin crossed his face. When we rescue Foodie, it’s going to be like someone sent the hypermagical version of the A-Team.

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